{C} Rogue's Gloves [Jumpstart][JMP 479]

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Set: Jumpstart
Type: Artifact — Equipment
Rarity: Uncommon
Cost: {2}
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Thievery requires subtlety, from the beginning of the heist to the end.