{@R} Rhys, the Evermore [ECL 032]

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When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

W, T: Remove any number of counters from target creature you control. Activate only as a sorcery.
{@R} Rhys, the Evermore [ECL 032]

$0.50