{C} Encircling Fissure [Battle for Zendikar][BFZ 023]

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Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4} (If you cast this spell for {4}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
{C} Encircling Fissure [Battle for Zendikar][BFZ 023]

$0.25