{C} Essence Flux [Jumpstart][JMP 151]

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Set: Jumpstart
Type: Instant
Rarity: Uncommon
Cost: {U}
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
A spirit is both fettered and free—bound in some ways to its previous existence, yet able to transcend much of the corporeal.